- Rex Van Der Spuy, 2009 - Foundation game design with flash, New York, Springer-Verlag
- Todd Perkins, 2008 - Nitendo Wii Flash game creators guide, McGraw-Hill
- Clark N Quinn, 2005 - Engaging Learning Designing e-learning simulation games, San Fransico, Pfieffer
- Edited by Dario Compagno and Patrik Coppock, 2009 - Computer Games between text and practice, Italy
- Costikyan 2002 - I have no words & I must design: toward a critical vocabulary for games[Assessed 26.4.11]
Doug Church, Gamasutra July 16th 1999 – Formal abstract design tools[Assessed 26.4.11]
Costikyan,1998 - Don’t be a vidiot[Assessed 26.4.11]
Venturelli, Gamasutra July 11th 2009 – Space of possibility and pacing in casual game design[Assessed 26.4.11]
Prescott and Bogg, 2011 - Segregation in a Male-Dominated Industry: Women Working in the Computer Games[Assessed 26.4.11]
Thursday, 5 May 2011
May 5 2011 - week 32
My second attempt at the bibliography task.
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